package  
{
	import org.flixel.*;
	
	/**
	 * ...
	 * @author ...
	 */
	
	public class SoundFiles 
	{
		[Embed(source = "../data/sounds/battery.mp3")] public static var batterySound:Class;
		[Embed(source = "../data/sounds/bronzeEnding.mp3")] public static var bronzeEnding:Class;
		[Embed(source = "../data/sounds/blip.mp3")] public static var blip:Class;
		[Embed(source = "../data/sounds/CityMusic.mp3")] public static var cityMusic:Class;
		[Embed(source = "../data/sounds/clockSound.mp3")] public static var clockSound:Class;
		[Embed(source = "../data/sounds/CreditsMusic.mp3")] public static var creditsMusic:Class;
		[Embed(source = "../data/sounds/FairMusic.mp3")] public static var fairMusic:Class;
		[Embed(source = "../data/sounds/goldEnding.mp3")] public static var goldEnding:Class;
		[Embed(source = "../data/sounds/jump.mp3")] public static var jumpSound:Class;
		[Embed(source = "../data/sounds/levelMouseOver.mp3")] public static var mouseOverSound:Class;
		[Embed(source = "../data/sounds/light1.mp3")] public static var lightLevel1Sound:Class;
		[Embed(source = "../data/sounds/light2.mp3")] public static var lightLevel2Sound:Class;
		[Embed(source = "../data/sounds/light3.mp3")] public static var lightLevel3Sound:Class;
		[Embed(source = "../data/sounds/LightningShot.mp3")] public static var lightningSound:Class;
		[Embed(source = "../data/sounds/lvl0bulbsound.mp3")] public static var level0BulbSound:Class;
		[Embed(source = "../data/sounds/lvl1bulbsound.mp3")] public static var level1BulbSound:Class;
		[Embed(source = "../data/sounds/lvl2bulbsound.mp3")] public static var level2BulbSound:Class;
		[Embed(source = "../data/sounds/lvl3bulbsound.mp3")] public static var level3BulbSound:Class;
		[Embed(source = "../data/sounds/mainMenuSignSound.mp3")] public static var mainMenuSignSound:Class;
		[Embed(source = "../data/sounds/mainMenuSignUpSound.mp3")] public static var mainMenuSignUpSound:Class;
		[Embed(source = "../data/sounds/noPower.mp3")] public static var noPowerSound:Class;
		[Embed(source = "../data/sounds/NutsAndVolts.mp3")] public static var themeMusic:Class;
		[Embed(source = "../data/sounds/TimeUpSong.mp3")] public static var timeUpMusic:Class;
		[Embed(source = "../data/sounds/omnistrain.mp3")] public static var omnistrainSound:Class;
		[Embed(source = "../data/sounds/otherSelect.mp3")] public static var selectSound:Class;
		[Embed(source = "../data/sounds/silverEnding.mp3")] public static var silverEnding:Class;
		[Embed(source = "../data/sounds/playSelect.mp3")] public static var selectPlaySound:Class;
		[Embed(source = "../data/sounds/unfinishedEnding.mp3")] public static var unfinishedEnding:Class;
		[Embed(source = "../data/sounds/Nik.mp3")] public static var warehouseMusic:Class;
	}

}